So if I was making a 3D game could make it able to load Quake 3 BSP files? They’re apparently supported by Assimp and I’m wondering if that support carries through to Monogame.
We’ve never tried it, but theoretically it should work.
Like @KonajuGames said it should work.
Check out OpenAssetImporter In Monogame.
There are also a few open source projects for XNA like the following one: https://q3libxna.codeplex.com/