MonoGame \ Xamarin performance test

Hi all,
just posted my new article analyzing the performance of Xamarin \ MonoGame on the blog of our company.
Got some cool conclusions which I’d really love to share with the community. So please, don’t be shy, read it. Or if you’re just like me and have an attention span of one minute, watch the test-run video :wink:
And if you still have doubts about MonoGame’s performance, hopefully this info will clear them doubts away!

Article can be found here:

Test action video: