Welcome to MonoGo!
Cross-Platform .NET 8 C# 2D game engine build ontop of MonoGame and Monofoxe.
Features
- Graphics Pipeline and Automated Batch\Vertex Buffer Management.
- Easy SpriteSheet-Animations.
- Texture Packing.
- Sprite Groups and Dynamic Graphics Loading.
- Input Management with GamePad support.
- Timers, Alarms, Cameras, State Machines.
- Coroutines.
- Hybrid EC.
- Scene System with Layers.
- GameDev related Math lib.
- Lightweight Collision Detection.
- Integrated Post-Processing Management (Includes Bloom & ColorGrading Effects).
- Powerful Particle-Effect-System via Mercury Particle Engine +ParticleCollection +SpriteSheets-Animations +Improvements.
- Extensive GUI-System via Iguina +Improvements.
- Enhanced Content Management via Nopipeline.
- FMOD Audio Support (As a standalone Library).
Modules:
- Tiled Map Support via Tiled.