Guess it’s a bug, was working fine in a regular windows project… anybody found a workaround for this?
That is a limitation on UWP… there is no way to set the positon of the mouse. We have no way to fix it.
We should make a note of that in the docs:
The only work around is not depending on it. You need to fix any code that depends on setting the mouse position to use relative mouse movements instead.
Windows.UI.Core.CoreWindow.GetForCurrentThread().PointerPosition works for me.