I’ve been trying to use multiple Content mangers to manage images for different regions of a game. I know it’s best if I load all content at the beginning, but the game has (or will have) hundreds of sprites and other content that don’t need to exist in the background. I know using a content manager for each region is the best way to deal with loading and unloading content, but That’s where my problem is. I have no Idea how to manage more than 1 Content manager in a game.
P.S. I know how to unload content and how to use the content manager. I also know how to define and draw sprites from Content.mgcb. The problem is using another content manager such as Test.mgcb. That, I have no Idea How to do.