My Common Problems (for 3D)

I just started using MonoGame and it looks fantastic! I do have some problems that I cannot seem to fix though.

  1. My models always appear black (even when I have default lighting enabled).
  2. If I pack a texture in the .fbx file (using blender), I get an error saying that my content folder does not exist (when it clearly does), in both the content pipeline tool and in Visual Studio.

In the Content Pipeline tool there is only a FBX model importer, is there any way I could import other model types, like .OBJ and .DAE?