Hi,
I fixed an issue that when I am trying clone my custom effects, some of Effect parameters are not cloned, so I have gone thru the Monogame source and found an issue in EffectParameter.cs.
I fixed it now and committed it locally and when I try to make pull request, its getting failed and saying Validation failed.
Do I need some special access for that?
Please let me know.
Thanks.
Bala