New Monogame toolkit

Hi,
Currently I’m working on a new game and I decided to create it nicely scalable and easy to modify later. This resulted in creating a simple library which contains classes to help organizing structure of the game (via nodes objects) and helpers for most common operations. It’s in early stage now and I plan to develop more features as the game development progress. I’m not trying to compete with any existing frameworks but create lightweight library to avoid massive boilerplate code and chaos :wink: Feel free to fork, contribute, express your opinion.
You can find the library on github here: BeetrootSoup.MonogameToolkit