I am facing another issue with my game. When trying to make a tileset that uses a collection of images instead of 1 image, I get the following error from the TiledMapImporter:
I’ve been having this issue for a while now, but I just gave up looking for answers as none of them seemed to off work. Hopefully, you guys can give me some help, as the art assets I bought all come in different sprites, all of which have slightly different sizes.
UPDATE: This error occurs in the .tsx file if the tileset is not embedded in the map.