OggVorbis content pipelining

For my game, my preferred audio format is the OGG format. However, there seems to be no other importers except WMA and MP3 in my Linux assembly of MonoGame. I absolutely refuse to use MP3, and I’m rather concerned about WMA because of Microsoft’s policies with their products. I’m solely targetting Mac, Windows, and Linux for this, so I figured OGG would be a good format to use, as I’ve used it in the past with C/C++.

found some xna stuff that might help

there are a couple of solutions in there

NVorbis has an OpenTK output that may be useful to you (loads and plays .ogg files for music)

Oooooo! Nifty! I’ll give it a try