Open the Content Pipeline on project run

Hi All!

Is it possible to open the content pipeline from a running instance of the game? I have a windows project set up and I’m trying to use the following code to find the Content.mgcb file and run it but I keep getting “The system cannot find the file specified”

System.Diagnostics.Process proc = new System.Diagnostics.Process();
proc.StartInfo.FileName = “…/…/…/…/Content/Content.mgcb”;
proc.StartInfo.UseShellExecute = true;
proc.Start();