Particle systems?

Did anyone make and publish a particle system for Monogame that’s not from MG.Ext? Google doesn’t seem to have much. Anything will do, honestly, but 3D support would be nice to have.

I remembered there was one floating about and even went and dug it up for you, but I guess it got merged into MonoGame.Extended so that won’t work for as is.

The source it on github though and its under the MIT license, so perhaps you could adapt it to your own code?

People still use google?

DPSF (Dynamic Particle System Framework) for XNA (

Found this as first result on a different search engine… :grin: