Path following without friction medium?

Hi folks, it’s my random question of the week!

Firstly, If you misgoogle and search for Moongame forums, you end up talking to a completely different class of person!

Secondly, has anyone done any work on path following without friction, ie. space?
I’ve tried many different approaches and can’t seem to get it just right. What I have is kind of pleasing if I explain that the AI are a bit dim, but they’re certainly not going to out manoeuvre a human player.

As always, if anyone has any links I’ve be very appreciative. In this instance I might even send cake!

Many thanks.