Pipeline crashs on build/clean

Hello,

i just downloaded MonoGame 3.5 from the official downloads page from monogame.net.

However as soon as i try to build/rebuild or clean my pipeline’s content the pipeline crashs with this:


Currently i dont have any content loaded into my mgcb but if i add for example a valid xml file i get the same error.

It still builds the xnb’s of the loaded files, but still there is that error message. To be honest, for me it looks like pipeline is still full of bugs.

I tried already reinstalling MonoGame, still the same error message appears.

How can i find out what the problem is, i tried to attach visual studio but its not showing anything. I cant debug it idk why.

What version of visual studio are you using, and 64 bit machine?

Yes i am working under 64 bit windows 10.

Running in admin mode?

Also you are not running/debugging the game as you run the mgcb? (I have never seen that jit window before)

If not, are you running the pipeline separately or straight from the VS project?

Running it separately or directly from the VS projects doesnt matter, still that error. And no, the game doesnt run when i try this obviously, it would try to override the xnb files which are in use ofc.

Nah nah, i have no idea what is going on here.

I’ve got no idea :frowning: it has always worked fine for me on Win 7/Win 10 both x64.

VS 2015 Community, stable release MG 3.5 etc.

The error does mention .NET framework, have you got all the latest installed?

Yeah, got all the frameworks :confused:

Very weird, anyways thanks for trying to help me out. Maybe there is some other users here experiencing the same problem. Please let me know then guys.

Yea strange.

I’d suggest trying earlier MG builds or even latest Dev build and just see if you get the exact same error

Like @lozzajp I too haven’t had any problems with it, VS 2015, update 3 win 7, 8.1 and 10 - all 64 bit etc (and now MG 3.5 - still no issues).

Have you tried simply adding a new image - looking at your screen shot it looks like the content is empty maybe your getting the error because there is nothing valid in the content (not sure about xml, never done that yet) - try adding a simple png and see if that builds.

Gonna try to uninstall MG 3.5 now and use 3.4.

Edit: In Fact, i think its the MGCB that is crashing, not the pipeline itself.

Coz, after i close that debugging window normally the executable crashes right? but the pipeline is still running then. And it also says its the MGCB.exe that was crashed.

Indeed, i installed the 3.4 now, and its working like a charm. I can successfully build, i mean the pipeline looks a little different to the 3.5 one but at least it works now. I can add the png file now and build it without any debugging error.

Quite bizzare.

Was it definitely the stable 3.5, not the dev release?

Also did you try a full uninstall and reinstall of 3.5?

I took this one: http://puu.sh/q2ss1/ede79e294e.PNG

And yes, i tried multiple times to uninstall the 3.5 and reinstalling it.

(I uninstalled it with the uninstall tool from monogame, not just delete folder).

I agree, quite bizarre, never had this issue - and I installed 3.5 straight over my previous version - didn’t uninstall the previous version at all. I downloaded the same 3.5 from the home page as well.

Clicking Yes on that Debugger dialog shows nothing? A callstack would be helpful.

Yeah but there is no call stack, it just says when visual studio is open, cant continue execution…Its just ending too fast. I cant even break it.

Edit: You can Team View me if you want so you can maybe figure this problem out if you have the time for that :stuck_out_tongue: