I’m using VS2015 Professional and MonoGame 3.4.0.456.
I have a Content project and a Fractals project. The Content project contains a Content.mgcb file with the output directory set to ../Fractals/Content
.
When I build the content from the Pipeline tool itself, the output goes to the correct directory, i.e. <solution>/Fractals/Content
. However, when it is built by Visual Studio, the output goes to <solution>/Content/Content/bin/Windows
.
Is there a way to get the output to go to the correct directory when the content project is built by VS?
By the way, I’m using a separate project for content as I can’t get it to work at all inside an F# project - possibly related to this issue.