i have created a small project and wanted to work on it now on another computer. So i pulled the repos from git and now it says that the content projects are not compatible and dont work. I searched for 2 weeks now and did not found a solution. I also reinstalled visual studio 2013, installed xna 4.0 …installed monogame…and did all the template fixing to make them work, but it doesn’t load the content projects. Every other template is working, but as i pull and existing content project or create a new one, it gives an error.
everything is loading, except content project with the *.png and *.wav files.
My windows dx game project has a reference to the game content project which holds a reference to the game content (content) folder where i added all my files. or did i something wrong?
the second place the error could be is the load content method as it is a FACT the the #1 load content error that developers have is the fact that within the or or or content files they are not set right
maybe a spritefont is named a texture or a texture is a spritefont. check that as well.
no
did not help at all cause my problem is not getting clear (it has not to do with any line of code) and i dont know how to tell you, but i keep trying
Computer A:
VS 2010, 2012, 2013
XNA- Working perfect
MonoGame- Working perfect
Game project i am developing- Working perfect
Computer B:
VS 2013
XNA- Working perfect
MonoGame- cant create content projects
Game project i am developing (after cloning it from GIT)- content project incompatible so it is not loading properly --> project not working
i would add a picture…but i cant cause i am new user…(how retarded is that…)…so remove spaces http://i.imgur.com/ 3lswbkE . png