today I started using MonoGame and directly faced an error whilst loading a 2DTexture. The error, that I am receiving is the following: Microsoft.Xna.Framework.Content.ContentLoadException.
I already tried to look a bit around and fix it but it have not worked out so far. Maybe something is wrong with executing the whole thing in Debug mode, since the output directory of it is bin\debug? In the following, you can see a screenshot of my code and the folder hierarchy.