Problems with building a fresh project with MonoGame 3.4


I just created a simple OS X project using the OS X template in MonoDevelop and installed MonoGame via NuGet (3.4), trying to start the application results in it dying immediately.

The only thing I get in logs is a warning:

Warning: The referenced library ‘MonoGame.Framework.dll’ is not used from any code, skipping extraction of content resources.

Had no problems on Windows at all, does anyone know how to solve this issue?