I am trying mainly for fun to port the old XNA Racing Starter Kit to 3.8 I have it compiling on my old machne and all works fine I copy the code to my new machne and MGCB-EDITOR ignores the content pipepline processor which works on the other machine. I know I must be missing one thing but no idea any suggestions appreciated.
Interesting progress I created an empty content processory added that as a test and lo and behold my main one started working it now goes throught all the content fine but sticks on the last file never comes back with the build succesful message
Fixed if anyone else has the issue Delete the bin and obj folders in the content folder