Quake-style console

Hey everyone!

I’ve been working on an in-game console (command-line interface if you will) to mainly allow me to modify game objects at runtime and thought I’d share it with you. I’ve been inspired by the visual design of the console from Quake 3 Arena (hence the name).

The command interpreters themselves are actually swappable, but I’m mostly using a Python interpreter (using IronPython bindings) which makes setting up the console for complex behaviors a cakewalk.

YouTube: https://www.youtube.com/watch?v=Is2m2oQ68Gc

GitHub: https://github.com/Discosultan/quake-console

Have a nice day!