Reloading resources at runtime?


I’m starting out a project and I’d like to settle some workflow, and I need et get resources reloaded when modified.
The fact the content pipeline is built at compile time, I’m wondering how to implement this.

I couln’t find anything convincing on this subject…
any idea? thanks

Here is an example for shader hot-reloading but it can work similarly for any asset


Thank you @kosmonautgames, I haven’t had the time yet to give a try, but I do like this kind of minimalist approach.

I’ve also found this:
Didn’t have time to test neither.