Rendering Monogame context inside Gtk# widget

I’ve been looking all day for any good information on how to get Gtk# to render and send events to a Monogame context, and I have not been successful. I’m wondering if anyone here has managed to do it and how they managed to do it? I found an example showing how to get two different windows talking to each other, one with Gtk# in it and one with Monogame, but i want this to be embedded into a widget in my Gtk# application. Like what can be done with Wpf and XNA( Assuming people has tested and seen that ).

Im sorry if you no longer need this, but upon quick google search I found this. Hope it helps?