Latest Riemers 3D article updated and finished on the XNAGameStudioArchive this weekend, this time is the 3D Series 2 Flightsim tutorial, which demonstrates
- Adding textures to your triangles
- Dynamically generating the 3D city environment
- Adding the skybox to get rid of the black background
- Basic, but accurate flight modeling
- Camera movement
- Point sprites, basic billboarding
- Alpha blending
Check it out here:
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