Saving to Xbox ONE storage

If you figured out how to save to Xbox One Storage, what was your approach?

Did you make a Dll import of XboxOneXDK?
Or did you manage to get the (UWP) Windows.System.User to work on the xbox somehow?

I managed to get the UWP user to work. It looks like there is two ways to save: xbox-save or windows-save. Makes me wonder if there is a difference to the end product…

Ive been told that you are not allowed to mix UWP and XDK code usage, and that the difference for the end product is slim.

You can use my code here:

The way I did it here is required if you’re going through ID@Xbox.

Hope that helps,


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