While looking for a lightweight C# wrapper around OpenXR I came across a very impressive project called https://stereokit.net
I’ve yet to look deeply at it but on the surface appears to be a VR version of an Xna inspired framework for C#.
Obviously as a Monogame fan it would be great to be able to use that library from within Monogame without having to adopt a whole other framework just for VR functionality.
Has anyone else seen it or have any thoughts?