[SOLVED] 3.8 Results in Dog Slow Performance And Repeated Exceptions


So - I’ve got my MacOS build running on 3.8. Everything seems to work apart from the fact it runs dog slow (about one to two frames per second)!

A possible culprit is the endless exceptions that I’m seeing…

Exception thrown: ‘System.ArgumentNullException’ in System.Private.CoreLib.dll

…not a whole lot to go on there! Does anyone happen to have an idea what might be occurring?

In your Exception Settings, have it break any time any error is thrown. Then it should break when that exception is thrown and you can look at the call stack to see what is calling it and possibly see what parameters are being passed to it.

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Thanks - this helped and I was able to track the issue down!