I have been using Monogame for about a year now on VS 2015. Recently I upgraded to a new pc and downloaded VS 2017. I downloaded the 3.6 version of MonoGame from here. Everything is working fine except the content pipeline. Whenever I try to build it (either directly from the pipeline or from the VS debugger) it gives me the following error:
Importer ‘TextureImporter’ had unexpected failure! Planet_Game C:/Users/Ethans Laptop/Documents/Programs/C#/Planet_Game/Planet_Game/Content/Grass_Tile.png.
as well as this exception:
Unable to load DLL ‘FreeImage’. The specific module could not be found!