[SOLVED] GDI Generic as renderer on GeForce 1060, cannot run game

This issue was resolved by updating to latest MonoGame (3.6 release), see this other thread for more details of how I upgraded my project (it was not straightforward unfortunately).

This happened on newest drivers from nVidia and MonoGame assembly runtime 4.0.30319 (version 3.1.2), which was using the OpenTK. New SDL2 based version works.