Hi all,
I’m fairly new to MonoGame, however have had years of experience in XNA.
I recently started a new project – however when I resize the screen, the images distort with it (ie don’t adjust to the new resolution like it did in XNA).
I was able to remedy this by using graphics.ApplyChanges() (after setting the new width/height) however caused massive framerate loss, till eventually freezing.
Is this a bug, or is there a Monogame work around?