Sorry if this is a basic question.
I am learning MonoGame and trying to connect my gamepad (Elecom JC-U4113SBK) which has XInput mode, but
GamePad.GetState(PlayerIndex.One).IsConnected always returns
false, so I can’t use the gamepad.
However, weird or not, I can connect my gamepad with XInput.Wrapper. So I think it is doing fine as a XInput gamepad…
Does MonoGame only detect Xbox 360 controller like this down below or should it detect all the XInput gamepads? Some advice on it is very much appreciated.
I could use XInput for input and MonoGame for the rest, but it doesn’t feel quite natural to me.
I am using MonoGame v3.6. Thank you!