[SOLVED] Playing Sound and Song problem

f = Content.Load(“Sounds/d”);
song= Content.Load(“Sounds/rpg”);
MediaPlayer.Play(song);
f.Play();

d was wav file converted to xnb.
Rpg was mp3 converted to 2 files ogg and xnb.

With this code song and soundeffect both sound very diffrent from the original content. Prob both is disorted.

Dont think the real problem here but I am using Content pipeline manually because it creates the files but not showing in project.

My computer is old,using windows 7 and a very old sound card if it may be problem.(Don’t have any other sound problems in any game or video in anywhere).

Opened new project with DX. They work normal there.
I guess OpenGl is the problem

Updated OpenAl no problem now.

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