I have a noob question: Apogees in advanced if I’m in the wrong place and for bothering you all fine folks. I made a executable x86_64 for OS X with MKBundle using this guide https://www.mono-project.com/docs/tools+libraries/tools/mkbundle/ and it works great if i type ./MyFile but if i try to run it from finder using the terminal it fails to load the dll files in the folder.
Its like its not running from the path. If i copy the path and past it in a new terminal window it works. Am i missing something obvious? or do i have the same problem as this: Failed to load SDL library when running game on Mac
If so is my only option to compile monogame?
How do you all make a release version of your Monogame projects on OS X?