Converting VB code from XNA 3.1 to MonoGame.
Any attempt to access class GraphicsAdapter throws the exception below. For example, trying to enumerate GraphicsAdapters. On this line:
For Each adapter As GraphicsAdapter In GraphicsAdapter.Adapters
Result is an exception:
System.TypeInitializationException occurred
HResult=-2146233036
Message=The type initializer for 'Microsoft.Xna.Framework.Graphics.GraphicsAdapter' threw an exception.
Source=MonoGame.Framework
TypeName=Microsoft.Xna.Framework.Graphics.GraphicsAdapter
StackTrace:
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter.get_Adapters()
at ...my code...
InnerException:
HResult=-2146233054
Message=Could not load type 'SharpDX.Rectangle' from assembly 'SharpDX, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1'.
Source=MonoGame.Framework
TypeName=SharpDX.Rectangle
StackTrace:
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter.CreateAdapter(Adapter1 device, Output monitor)
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter.PlatformInitializeAdapters(ReadOnlyCollection`1& adapters)
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter..cctor()
Note the inner exception:
Could not load type 'SharpDX.Rectangle' from assembly 'SharpDX, Version=4.0.1.0, ...
The project references these assemblies (among others):
- MonoGame.Framework version=3.6.0.1625
from NuGet “MonoGame.Framework.WindowsDX”, file
packages\MonoGame.Framework.WindowsDX.3.6.0.1625\lib\net40\MonoGame.Framework.dll - SharpDX version=4.0.1.0
- SharpDX.Direct2D1 version=4.0.1.0
- SharpDX.Direct3D9 version=4.0.1.0
- SharpDX.DXGI version=4.0.1.0
- SharpDX.Mathematics version=4.0.1.0
So I don’t see why it would fail this way.
What could be wrong? Not compatible with this SharpDX version?
NOTE: These are all up-to-date packages from NuGet, in Visual Studio 2015. Targeting .Net 4.5.2.
UPDATE
To prove it isn’t a problem with SharpDX, I put this line before that GraphicsAdapter line:
Dim testRect As SharpDX.Rectangle = New Rectangle()
This successfully created testRect. No Exception until attempt to access GraphicsAdapter. Also tried all the other Shared (static) properties of GraphicsAdapter, such as GraphicsAdapter.DefaultDevice. Any one fails with same exception.
SOLVED
(from teamcity) MonoGameSetup.exe v.3.7.0.994 works with SharpDX 4.0.1.
However, the list of SharpDX dlls in C:\Program Files (x86)\MonoGame\v3.0\Assemblies\Windows is missing SharpDX.Mathematics.dll; I used the NuGet version of SharpDX instead.