I apologize if this is a very silly question! On 3.7 I had an OpenGL project and through Properties on VS, I selected Windows Console application for output, so that I could see Console.WriteLines and all that. I’m not familiar with .net core and SDK style templates, so where can I find that option again?
I apologize if this is a very silly question!
On 3.7 I **had** an OpenGL project
and through Properties on VS, I selected Windows Console application for output, so that I could see Console.WriteLines and all that.
I’m not familiar with **.net core** and SDK style templates,
so where can I find that option again?
This is how It should be broken down; I think you missed the ‘had’ part.
In my perspective, I have no clue what project he is trying now compared to his 3.7 experience.
Again, it could and should have been better worded. the leading question to me is even unclear as why would you do that when you would just output to the console in VS anyway?
Anyway, The console output option is not there for UWP apps is all I can say at this point
PS. @shoris
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|_ Sorry about the derailment lol it happens on here often
|__ I like your avatar pic!
Ah sorry to cause trouble. It is an OpenGL project, some of the appearance of VS changed around when I updated to 3.8-- I was using a Properties button that doesn’t exist anymore, but I found a different one that I hadn’t been aware of I’m sorry for the poor wording and confusion, perhaps VS updated and I wasn’t aware of it, or there is just some difference in the appearance of my work station than others!
(As for why I’m using the console, it was just a preference that I wanted to keep using!)
Not sure of the details you have, but i do know that MS recently changed things so you now have to put this in certain project files: <OutputType>WinExe</OutputType>