Hi,
Did you try changing every “sizeof(…)” to constant integers like here: XNA 3D Particle Sample conversion to Monogame 3 help?
Remember that it is very important to make sure if the size of the VertexElement is correct.
Hi,
Did you try changing every “sizeof(…)” to constant integers like here: XNA 3D Particle Sample conversion to Monogame 3 help?
Remember that it is very important to make sure if the size of the VertexElement is correct.