Some info I would like to share.

Setup Monogame graphics

  1. Inside your project folder add another folder called content.

  2. Start monogame pipeline tool.

  3. Add new content project and save it in the folder you created above.

  4. Right click on the file created above and add a new folder called graphics inside this project.

  5. Add the PNG files you want to the graphics folder which we created above.

  6. Go back to the pipeline tool, right click on the graphics folder and “add existing items”. Select the items from the window which opens and press enter (click on open).

  7. Now build. This builds the xnb format files.

  8. Go back to Visual Studio and add a graphics folder to the content folder in the solution Explorer.

  9. Right click on this graphics folder (incidentally this folder is the one we opened in step 4), and click ”add existing item”.

  10. Navigate to the bin (bin/graphics) folder in the content folder created in step 1 and select the items.

  11. Select “ add as link”. By doing this we always have the content files even if someone changes the assets in the content folder.

  12. Back in Visual Studio, select the .xnb files and change the build action (properties) to content.

  13. Change the copy to output directory to copy if newer.