Hey, I’m a newbie to MonoGame (and C# really) and am coming from a background of mostly C/C++. Really liking the framework so far, but I have some questions relating to mouse input:
- I noticed the only way to get any sort of mouse movement data is via a
MouseState.Position, is it resolution dependent?
- I read an old issue on github that said that mouse acceleration is applied by default with no way to turn it off. Now, the issue is closed and was 6+ years old, but I’m still left unsure if this is still the case or not.
I’m excited to see what kind of stuff I can make with MonoGame and C#, and thanks in advance for all replies!