I’m using MonoGame on both OSX and linux using Xamarin and MonoDevelop, and today both updated MonoGame Addin to v3.30. and know I’m facing two problems.
If I try to create a Mac Application there are two options: MonoMac and Xamarin.Mac and when I try to debbug both show something about an error in line ‘namespace’ 1 in the Main.cs file [this happens even with an unmodified template].
There’s no templates at all in Linux [Arch] to begin with, I know there used to be a Linux template but now is gone, there are only ‘Share Project’, ‘Portable Library’, ‘Pipeline Library’ and ‘Application(Open LG)’.
Is there something wrong with this update, or am I doing something worng?