Hello.
I’m not sure if the thread is still alive but I’m having problems to implement this feature.
I think I{m following all the instructions correctly.
First
TtfFontBakerResult generator = TtfFontBaker.Bake(File.ReadAllBytes(path), 25, 1024, 1024, characters);
And then
SpriteFont font = generator.CreateSpriteFont(device);
But when I try to draw any text, I get no results on the screen.
I used the SpriteFont.MeasureString method to see if something was happening there and I got a really high size, 2220x1024 pixels.
I noticed that the last version listed on github is 0.85 and the lastest version available at NuGet I think is 0.72.
I´’m not sure if I’m using the wrong version.
Sorry if I’m not providing any more details, but I’m not even sure how to debug this problem.
Everything seems to be working fine.