spritesheet animation

Hello, I have been following a tutorial for monogame which was for creating a traditional 2D shooter however whenever I load my spritesheet into the game it keeps stuttering and I am not sure what I am doing wrong

Sounds like your SourceRectangle (third parameter) might be off in the spriteBatch.Draw.

I have a tutorial you can watch here that might help explain.

My best guess is the X of your SourceRectangle isn’t being incremented properly.

For better help you may want to share the below bits of your animation code

  • Instantiating your object
  • Updating Frames
  • Drawing current frame