Static MonoGame context


I’m trying to do the following. I have MvvmCross android app. I have many views as separate activities. One of them is the MonoGameActivity, and every time I navigate away from the MonoGame one, the whole Opengl context is being destroyed, thus when I go to the Game activity again, it takes almost 5-10 seconds till the the MonoGame context is build up again.
Anyone have an idea how can I cache the activity or the MonoGame context? so I can hop between activities without loading the Opengl context again and again all the time?

Thanks in advance!