Strange Issue when running projects

I recently started using Monogame, and have ran into a strange problem. Whenever I run a Monogame project, it just shows black. It works fine for others using the project, but not for me.

I recently found it it’s something with my GPU. I have a Nividia Geforce GTX 860m and running the latest driver. When I run a monogame project with this, it shows black. But, my laptop also came with a default Intel GPU as well. When I switch off the Geforce GPU and enable the Intel one, monogame projects work fine, and shows what they’re suppose to.
I’ve been searching for an answer but couldn’t find any thread or website with the same problem.

Anyone know what the problem could possibly be?

Are you using the Windows (DirectX 11) or WindowsGL (OpenGL) version of MonoGame? Is there anything coming up in the output window in Visual Studio?

(Sorry for long delay)
I’ve tried using both the DirectX and OpenGL versions of Monogame, and both lead to the same issue. And no errors or anything unusual is coming out from the output window.