Suggestion for all games[if you notice small wobbleness in your objects visit this]

For a while I’ve been having a very weird but not very noticeable bug. All moving objects seemed to not be so smooth… but I figured out it was because it was with float value positions, i still cant really say why this makes a big difference but when setting your object to a different position(ie moving it every frame) use Convert.ToInt32() and you’ll see a big difference.

Hopefully this helps you guys, took me a while to accidently figure it out.