For those looking for computer shader support for monogame. Here is my early version of the mini project, that makes monogame support computer shader as unity does.
Note* some parts require to modify monogame source in order to make it work.
For those looking for computer shader support for monogame. Here is my early version of the mini project, that makes monogame support computer shader as unity does.
Note* some parts require to modify monogame source in order to make it work.
Damn, that’s nice. Thought about merging it into main Monogame branch?
hopefully, have to do more testing
This would be useful to me, let me know if you need any help or support
I would be happy to help
I did a vlog post on compute and geometry shaders in unity back in the day. It woukd be cool to do a similar thing in MonoGame too.
Note* some parts require to modify monogame source in order to make it work.
Can you elaborate on the above statement ?
@11110
Hmm cant compile, required some CreateTexture() method that doesnt exist. I was almost certain that I saw computeshader pr or something in github issue/pr but didnt find it now.
I saw your older computer shader test, but that project doesnt open with vs2019 community.
I found this but didnt test, this is for opengl