Survey: How do you manage cross-platform projects in MonoGame?

As the developer of Protobuild (the system that generates C# projects and solutions for MonoGame), I’m interested to find out how people using MonoGame are currently managing cross-platform games.

If you have a minute or two, it would be greatly appreciated if you could fill out this survey:

The survey is entirely anonymous, but the results of the survey may be made public after enough responses are received. The responses will be used to help make decisions during the development of Protobuild.

@hachque answered :slight_smile:

@dellis1972 Thank you :slight_smile:

I have added another question to the survey:

If you don’t currently use Protobuild to manage cross-platform MonoGame projects, why? (Tick all that apply; Optional question)

If you fill out the survey again (because you want to answer this additional question), please let me know in the “other notes” section, so that I can remove your duplicate responses to the existing set of questions (so that they aren’t counted twice in the stats).