Hi all,
I’m developping a game on .Net 10 and MonoGame 3.8.4.1.
In my game, I’m using .resx files to manage the translations.
I’m also using my own framework/engine : GitHub - Asthegor/DinaCSharp: Framework from MonoGame
Here the link to the code of the game: GitHub - Asthegor/Dungeon100Steps: La Grotte aux 100 Pas : Micro-RPG roguelite 2D. Explorez divers donjons linéaires générés par seed. Gérez vos ressources sur 100 cases de combats au tour par tour, pièges et événements narratifs. Progressez sans limite de niveau avec 3 classes uniques. Runs stratégiques de 20 min. Propulsé par MonoGame.
I encounter 670 exceptions while launching my game: ‘System.Globalization.CultureNotFoundException’ in System.Private.CoreLib.dll.
The game seems to work fine but I wanted to know:
- Am I the only one having this much of trace on the logs?
- How to get ride of those messages?