I had a hard drive crash and am working to get my project up an running again. Currently, I am able to build but quickly run into this runtime error: System.NotImplementedException: ‘XACT streaming is not implemented on this platform.’ when I try to play music (cue.Play()).
I can show you how I’m setting up my Audio but keep in mind this project was working previously and even ported games to Steam and Nintendo Switch with this code. So I’m hoping there’s just some small setting that someone can point out.
I was previously using MG version 3.6.0.1625 with Visual Studio 2015. Now I’m on 3.7.1 and Visual Studio 2019. So perhaps something changed in the new version.