Texture GetData strange results on desktop and android.

Yes! but isnt the forbidden that mutch more alluring :slight_smile: My plan longterm was to build some prossessing step in the my pipline but I don’t like debugging the piplineprojects. I’m alsow asuming that messing with texture2d during buildtime is ok?. Alsow setdata seams more ok than getdata is that the correct assumption?

As I just wanted to outline a bunch of sprites in a Sprite sheet and get, set data seams to do the trick when it didn’t on android and iOS I started to wonder if I was using the wrong runtime method.

If I got my pants in a twist everytime someone told me I was doing or going to do something stupid I wouldn’t walk straight.

But you should take care of that sleeping problem. I use alcohol but I hear a a bed with a pillow works as well. :slight_smile:

Yes why not take som exampels maybe the thread should be more general but annyways.

Ofcorse if we can do it in buildtime we can do it before starting the game so we can assume that will always be the best option or I’m I using my feet in the wrong way again?

Exampels:
Outlining sprites? Animated, flashing, glories outlines.
Changing eye or clothing color of a sprite let’s say some character creation thing. Where you can upload your logo and get it on a tshirt.
Dynamically added blood or effects when something interacts.