texture stuttering for lack of a better word

I’m creating a collectible card game and I’ve come across a strange issue that I don’t know where to begin looking. I’m working on the deck editor and I have the cards rendering and the player scrolls left and right using the mouse. The camera is moving position, but the cards are stuttering, for lack of a better word. I have a mild stutter so I’m happy with using the term. There is a video below of what is happening. Any thoughts on what I should look at?

Wow, the video doesn’t work well.

Never mind. It is solved. Was because of the camera.