Texture2D with Perspective Camera

anyone knows how can I make a perspective camera render my texture2d???
because i’m trying and im not getting anything drawing on the screen. So, please if anyone can give me an example, i’ll appreciate

You can render a texture using quads, as outlined in this Xamarin guide:

@vchelaru yes buy, if i want to do like, an animation?? how i’ll do that with this quad?? i tested it and i cant add an source rectangle to the quad’s texture… so how can I do that??